massive number of fixes, removed compilation error, logs, negative scale issues, serialization issues ETC

This commit is contained in:
2024-11-25 15:15:55 +01:00
parent 48d565f77e
commit 8d766ed470
48 changed files with 1442 additions and 2434 deletions

View File

@@ -96,7 +96,7 @@ namespace Beyond
private Shader m_transparent;
private Shader m_opaque;
private int m_thresholID = Shader.PropertyToID("_Threshold");
private int m_baseColorID = Shader.PropertyToID("BaseColor");
private int m_baseColorID = Shader.PropertyToID("_BaseColor");
private int m_FresnelColorID = Shader.PropertyToID("_FresnelColor");
private int m_FresnelPowerID = Shader.PropertyToID("FresnelPower");
private int m_InvisibilityID = Shader.PropertyToID("_Invisibility");