new VO, Scroll. Cave, devil spider fix , new Cover gaze Roots and FX

This commit is contained in:
szczuras4
2025-02-26 03:40:02 +01:00
parent 2466d92a3f
commit 555d1ec82d
14 changed files with 11518 additions and 1657 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -12253,7 +12253,7 @@ MonoBehaviour:
type: 0
typeString: CustomFieldType_Text
- title: Sequence
value: AudioWait(Dialogues/VO/CH01/CH01_wasteland_vo_altar_sword_03)
value:
type: 0
typeString: CustomFieldType_Text
- title: pl
@@ -15007,6 +15007,200 @@ MonoBehaviour:
height: 30
canvasScrollPosition: {x: 0, y: 0}
canvasZoom: 1
- id: 51
fields:
- title: Title
value: CH01/WASTELAND/CH01_wasteland_vo_blocked_wanderer_03
type: 0
typeString: CustomFieldType_Text
- title: Pictures
value: '[]'
type: 3
typeString: CustomFieldType_Files
- title: Description
value:
type: 0
typeString: CustomFieldType_Text
- title: Actor
value: 1
type: 5
typeString: CustomFieldType_Actor
- title: Conversant
value: 2
type: 5
typeString: CustomFieldType_Actor
overrideSettings:
useOverrides: 0
overrideSubtitleSettings: 0
showNPCSubtitlesDuringLine: 1
showNPCSubtitlesWithResponses: 1
showPCSubtitlesDuringLine: 0
skipPCSubtitleAfterResponseMenu: 0
subtitleCharsPerSecond: 30
minSubtitleSeconds: 2
continueButton: 0
overrideSequenceSettings: 0
defaultSequence:
defaultPlayerSequence:
defaultResponseMenuSequence:
overrideInputSettings: 0
alwaysForceResponseMenu: 1
includeInvalidEntries: 0
responseTimeout: 0
cancelSubtitle:
key: 27
buttonName:
cancelConversation:
key: 27
buttonName:
nodeColor:
dialogueEntries:
- id: 0
fields:
- title: Title
value: START
type: 0
typeString:
- title: Pictures
value: '[]'
type: 3
typeString: CustomFieldType_Files
- title: Description
value:
type: 0
typeString:
- title: Actor
value: 1
type: 5
typeString: CustomFieldType_Actor
- title: Conversant
value: 2
type: 5
typeString: CustomFieldType_Actor
- title: Menu Text
value:
type: 0
typeString:
- title: Dialogue Text
value:
type: 0
typeString:
- title: Parenthetical
value:
type: 0
typeString:
- title: Audio Files
value: '[]'
type: 3
typeString: CustomFieldType_Files
- title: Video File
value:
type: 0
typeString:
- title: Sequence
value: None()
type: 0
typeString:
- title: pl
value:
type: 4
typeString: CustomFieldType_Localization
conversationID: 51
isRoot: 0
isGroup: 0
nodeColor:
delaySimStatus: 0
falseConditionAction:
conditionPriority: 2
outgoingLinks:
- originConversationID: 51
originDialogueID: 0
destinationConversationID: 51
destinationDialogueID: 1
isConnector: 0
priority: 2
conditionsString:
userScript:
onExecute:
m_PersistentCalls:
m_Calls: []
canvasRect:
serializedVersion: 2
x: 20
y: 30
width: 160
height: 30
- id: 1
fields:
- title: Title
value:
type: 0
typeString: CustomFieldType_Text
- title: Pictures
value: '[]'
type: 3
typeString: CustomFieldType_Files
- title: Description
value:
type: 0
typeString: CustomFieldType_Text
- title: Actor
value: 2
type: 5
typeString: CustomFieldType_Actor
- title: Conversant
value: 1
type: 5
typeString: CustomFieldType_Actor
- title: Menu Text
value:
type: 0
typeString: CustomFieldType_Text
- title: Dialogue Text
value: Hope this works...
type: 0
typeString: CustomFieldType_Text
- title: Parenthetical
value:
type: 0
typeString: CustomFieldType_Text
- title: Audio Files
value: '[]'
type: 3
typeString: CustomFieldType_Files
- title: Video File
value:
type: 0
typeString: CustomFieldType_Text
- title: Sequence
value: AudioWait(Dialogues/VO/CH01/CH01_wasteland_vo_blocked_wanderer_03)
type: 0
typeString: CustomFieldType_Text
- title: pl
value:
type: 4
typeString: CustomFieldType_Localization
conversationID: 51
isRoot: 0
isGroup: 0
nodeColor:
delaySimStatus: 0
falseConditionAction: Block
conditionPriority: 2
outgoingLinks: []
conditionsString:
userScript:
onExecute:
m_PersistentCalls:
m_Calls: []
canvasRect:
serializedVersion: 2
x: 20
y: 80
width: 160
height: 30
canvasScrollPosition: {x: 0, y: 0}
canvasZoom: 1
syncInfo:
syncActors: 0
syncItems: 0

View File

@@ -0,0 +1,432 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1497420419617872917
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7257659499529129619}
- component: {fileID: 1837406258967506319}
m_Layer: 0
m_Name: BranchCover
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 123
m_IsActive: 1
--- !u!4 &7257659499529129619
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497420419617872917}
serializedVersion: 2
m_LocalRotation: {x: 0.35574338, y: 0.25114653, z: 0.1623773, w: -0.88544095}
m_LocalPosition: {x: 0.019614656, y: 0.17691268, z: -0.08489122}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9040205157737034373}
- {fileID: 2710082916543302058}
- {fileID: 6926166161010421711}
- {fileID: 4005722864868966192}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: -51.058, y: -440.523, z: 100.56}
--- !u!205 &1837406258967506319
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497420419617872917}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.0015814304, y: 0.09445303, z: 0.12561618}
m_Size: 1.1703997
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.25467095
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 4720068011836271386}
- screenRelativeHeight: 0.017059961
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 2248912649001209629}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 648246670343201785}
m_Enabled: 1
--- !u!1 &2875679375857110401
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4005722864868966192}
- component: {fileID: 691800114865048957}
- component: {fileID: 648246670343201785}
m_Layer: 0
m_Name: Branch_LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 123
m_IsActive: 1
--- !u!4 &4005722864868966192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2875679375857110401}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7257659499529129619}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &691800114865048957
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2875679375857110401}
m_Mesh: {fileID: -255461491153596998, guid: 03e68ba86c9a390479bec471d38d77d2, type: 3}
--- !u!23 &648246670343201785
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2875679375857110401}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 00423bf1d35812a43aca7b507910a466, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5359103696675785573
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9040205157737034373}
- component: {fileID: 1377361068899509117}
- component: {fileID: 6918250171107859647}
- component: {fileID: 3871725948618129725}
m_Layer: 0
m_Name: Branch_Colider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 123
m_IsActive: 0
--- !u!4 &9040205157737034373
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5359103696675785573}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7257659499529129619}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1377361068899509117
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5359103696675785573}
m_Mesh: {fileID: 3693085672007481136, guid: 03e68ba86c9a390479bec471d38d77d2, type: 3}
--- !u!23 &6918250171107859647
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5359103696675785573}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 47197316fbe35ef44a5f56e1af52a9f8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &3871725948618129725
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5359103696675785573}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 0
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 3693085672007481136, guid: 03e68ba86c9a390479bec471d38d77d2, type: 3}
--- !u!1 &6846076387428292552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2710082916543302058}
- component: {fileID: 2204122970969468455}
- component: {fileID: 4720068011836271386}
m_Layer: 0
m_Name: Branch_LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 123
m_IsActive: 1
--- !u!4 &2710082916543302058
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6846076387428292552}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7257659499529129619}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2204122970969468455
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6846076387428292552}
m_Mesh: {fileID: 5253388961407463442, guid: 03e68ba86c9a390479bec471d38d77d2, type: 3}
--- !u!23 &4720068011836271386
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6846076387428292552}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 00423bf1d35812a43aca7b507910a466, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7197539298788284758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6926166161010421711}
- component: {fileID: 2815535147154476497}
- component: {fileID: 2248912649001209629}
m_Layer: 0
m_Name: Branch_LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 123
m_IsActive: 1
--- !u!4 &6926166161010421711
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7197539298788284758}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7257659499529129619}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2815535147154476497
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7197539298788284758}
m_Mesh: {fileID: 6286432733348144391, guid: 03e68ba86c9a390479bec471d38d77d2, type: 3}
--- !u!23 &2248912649001209629
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7197539298788284758}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 00423bf1d35812a43aca7b507910a466, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2008f8b1eed6cf848b24f4c873c8cf7a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -116,7 +116,7 @@ Material:
- USEDISSOLVEMASK: 0
- USEFRESNEL: 1
- Vector1_473704f964214ae2bc68475022d1524b: 0
- _AOStrength: 1.2
- _AOStrength: 0.489
- _AlphaClip: 0
- _AlphaToMask: 0
- _BendEffect: 0
@@ -139,14 +139,14 @@ Material:
- _EnvironmentReflections: 1
- _FadeDistance: 0
- _FarFadeDistance: 500
- _FresnelPower: 2.43
- _FresnelPower: 1.97
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _InverseFadeRange: 1
- _InverseFarFadeRange: 0.5
- _Metallic: 0
- _NormalStrength: 3
- _NormalStrength: 1.876
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
@@ -165,17 +165,17 @@ Material:
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 1
- _alpha: 0.37
- _alpha: 0.9
m_Colors:
- BaseColor: {r: 0.4245283, g: 0.4245283, b: 0.4245283, a: 0}
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 13.98681, b: 714.8679, a: 0}
- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _AdditionalColor: {r: 16.948383, g: 6.1274548, b: 0, a: 0}
- _AdditionalColor: {r: 4.597549, g: 0.36867145, b: 0.5674405, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BendVector: {r: 0, g: -1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 2.9960787, g: 0.15450208, b: 0, a: 0}
- _FresnelColor: {r: 2.7547174, g: 0.051819082, b: 0, a: 0}
- _ScanWaveColor: {r: 0, g: 0.5949242, b: 1, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _UVMul: {r: 0.01, g: 0.04, b: 0, a: 0}

View File

@@ -0,0 +1,196 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Lever_wheel_mat_invisible 2
m_Shader: {fileID: -6465566751694194690, guid: d078d39b162634ce8a82ea005db89ed0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- USEFRESNEL
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- BaseTex:
m_Texture: {fileID: 2800000, guid: 55d97f02382f8664a948d4481e42ecc2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- DissolveMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- NOSMap:
m_Texture: {fileID: 2800000, guid: e9412958850270d4995099f2338feefb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 0ce2ee197205be840a93a83be6ec6812, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c7b792c50248fb348a205117e859a4cb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0ce2ee197205be840a93a83be6ec6812, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 5606ff56eb2691d49be66f1b36e4cfb3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NOSMap:
m_Texture: {fileID: 2800000, guid: 821057944911c4042abd68e2d996de28, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 5180550cff92aa842a17841e393c5cab, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- AOStrength: 3
- AlphaClipThreshold: 0
- BASETEXTYPE: 1
- DissolveNoiseScale: 25
- EffectStrenght: 1
- FresnelPower: 4
- Metalness: 0.26
- NormalStrength: 1.47
- Smoothness: 0.19
- USEDISSOLVE: 1
- USEDISSOLVEMASK: 0
- USEFRESNEL: 1
- Vector1_473704f964214ae2bc68475022d1524b: 0
- _AOStrength: 1.2
- _AlphaClip: 0
- _AlphaToMask: 0
- _BendEffect: 0
- _BendMaxDistance: 1
- _BendMaxHeight: 0
- _BendMinDistance: 0.2
- _BendMinHeight: 1
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _CastShadows: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EffectThreshold: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0
- _FarFadeDistance: 500
- _FresnelPower: 2.43
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _InverseFadeRange: 1
- _InverseFarFadeRange: 0.5
- _Metallic: 0
- _NormalStrength: 3
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 2.44
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _Surface: 1
- _Threshold: 0
- _USEDISTANCEFADE: 0
- _USESCANWAVE: 0
- _WaveTrail: 4
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 1
- _alpha: 0.37
m_Colors:
- BaseColor: {r: 0.4245283, g: 0.4245283, b: 0.4245283, a: 0}
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 13.98681, b: 714.8679, a: 0}
- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _AdditionalColor: {r: 16.948383, g: 6.1274548, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BendVector: {r: 0, g: -1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 2.9960787, g: 0.15450208, b: 0, a: 0}
- _ScanWaveColor: {r: 0, g: 0.5949242, b: 1, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _UVMul: {r: 0.01, g: 0.04, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7919621170187625885
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a7d1e724a0dc31a44affc476c0ee3994
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -16,5 +16,5 @@ MonoBehaviour:
playmakerVersion:
showWelcomeScreen: 0
showUpgradeGuide: 0
lastAutoUpdateSignature: 6000.0.39f1__/Users/marcin/projects/beyondGit/Assets__0.0.0.0
lastAutoUpdateSignature: 6000.0.39f1__G:/PROJEKTY/BEYOND/BeyonGit/Assets__0.0.0.0
useLegacyNetworking: 0

View File

@@ -16,6 +16,30 @@ MonoBehaviour:
mode:
m_OverrideState: 1
m_Value: 2
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &-5882280159967003484
MonoBehaviour:
m_ObjectHideFlags: 3
@@ -273,7 +297,6 @@ MonoBehaviour:
- {fileID: -7840440417583055897}
- {fileID: 2922217570338942956}
- {fileID: -3377112410369400234}
- {fileID: 2785975288460633767}
- {fileID: -5882280159967003484}
- {fileID: -3836933499474951447}
--- !u!114 &916708543897920774
@@ -335,6 +358,9 @@ MonoBehaviour:
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
skipIterations:
m_OverrideState: 0
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.22
@@ -353,9 +379,12 @@ MonoBehaviour:
highQualityFiltering:
m_OverrideState: 0
m_Value: 1
skipIterations:
downscale:
m_OverrideState: 0
m_Value: 1
m_Value: 0
maxIterations:
m_OverrideState: 0
m_Value: 6
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 2800000, guid: 09cba7a618531d845bb6fd03b1810bc1, type: 3}
@@ -397,7 +426,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 0
active: 1
color:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 0}
@@ -406,7 +435,7 @@ MonoBehaviour:
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.21
m_Value: 0.137
smoothness:
m_OverrideState: 1
m_Value: 0.651
@@ -431,7 +460,7 @@ MonoBehaviour:
m_Value: 0.69
contrast:
m_OverrideState: 1
m_Value: 11.8
m_Value: 20.3
colorFilter:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}

File diff suppressed because it is too large Load Diff

View File

@@ -287,7 +287,7 @@ MonoBehaviour:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0.643
m_Value: 0.928
--- !u!114 &6699654631277992912
MonoBehaviour:
m_ObjectHideFlags: 3

View File

@@ -1,31 +1,73 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class CameraShaker : MonoBehaviour
{
public float m_amplitude = 0.1f;
public float m_time = 1.0f;
Vector3 m_position;
// Start is called before the first frame update
[Header("Shake Settings")]
public float amplitude = 0.1f; // Si³a drgania
public float duration = 1.0f; // Czas trwania drgania
public float frequency = 20f; // Prêdkoœæ drgania
[Header("Shake Curve")]
public AnimationCurve shakeCurve = AnimationCurve.EaseInOut(0, 1, 1, 0); // Krzywa efektu drgania
private float shakeTime = 0f;
private Vector3 localShakeOffset = Vector3.zero;
private Transform mainCamera;
private bool isShaking = false;
private Vector3 lastShakeOffset = Vector3.zero;
void Start()
{
enabled = false;
mainCamera = Camera.main?.transform; // Pobranie MainCamera
if (mainCamera == null)
{
Debug.LogError("CameraShaker: MainCamera not found!");
enabled = false;
return;
}
enabled = true; // Skrypt mo¿e byæ w³¹czony, ale shake dzia³a tylko po evencie
}
public void StartShake()
{
enabled = true;
m_position = transform.localPosition;
if (isShaking) return; // Jeœli shake ju¿ dzia³a, nie uruchamiaj ponownie
isShaking = true;
shakeTime = 0f;
lastShakeOffset = Vector3.zero; // Reset poprzedniego przesuniêcia
}
// Update is called once per frame
void LateUpdate()
{
transform.localPosition += new Vector3(Random.Range(-1f, 1f), Random.Range(-1f, 1f), Random.Range(-1f, 1f));
if (isShaking && shakeTime < duration)
{
shakeTime += Time.deltaTime;
float shakeStrength = amplitude * shakeCurve.Evaluate(shakeTime / duration);
// P³ynne drgania na bazie Perlin Noise
float x = (Mathf.PerlinNoise(Time.time * frequency, 0) * 2 - 1) * shakeStrength;
float y = (Mathf.PerlinNoise(0, Time.time * frequency) * 2 - 1) * shakeStrength;
float z = (Mathf.PerlinNoise(Time.time * frequency, Time.time * frequency) * 2 - 1) * shakeStrength;
// Nowe przesuniêcie
localShakeOffset = new Vector3(x, y, z);
// Usuwamy poprzednie przesuniêcie, dodajemy nowe
mainCamera.localPosition -= lastShakeOffset;
mainCamera.localPosition += localShakeOffset;
// Zapamiêtujemy ostatnie przesuniêcie
lastShakeOffset = localShakeOffset;
}
else if (shakeTime >= duration)
{
isShaking = false;
mainCamera.localPosition -= lastShakeOffset; // Resetujemy shake
lastShakeOffset = Vector3.zero;
}
}
}
}
}

View File

@@ -348,8 +348,8 @@ MonoBehaviour:
AfterOpaque: 0
Source: 0
NormalSamples: 0
Intensity: 45.09
DirectLightingStrength: 0.444
Intensity: 6.75
DirectLightingStrength: 0.428
Radius: 0.2
Samples: 2
BlurQuality: 2