Merge remote-tracking branch 'origin/NewStory' into NewStory
# Conflicts: # Assets/Scenes/Fight_Arena/Fight_Arena.unity
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@@ -68,7 +68,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: ecfd8dee444853641b96003ca2f834e8, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -25,6 +25,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -122,7 +123,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0, g: 0, b: 0, a: 0.13}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0, g: 0, b: 0, a: 0.13}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.29411763, g: 0.29411763, b: 0.29411763, a: 1}
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m_BuildTextureStacks: []
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@@ -68,7 +68,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 586f46705bac2a64383b5a9f7b024323, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -68,7 +68,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 3038f9b0643c18c4c9f7ece56db63dca, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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