Optimizations GateHouse

This commit is contained in:
Donia89
2025-12-24 01:11:38 +01:00
parent 4f12a8fefe
commit 263f7c2ffc
10 changed files with 35635 additions and 653 deletions

View File

@@ -1,7 +1,14 @@
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guid: abc00000000016822365350177117744 guid: abc00000000016822365350177117744
AssetOrigin:
serializedVersion: 1
productId: 264741
packageName: Ancient Cathedral Environment
packageVersion: 1.0
assetPath: Assets/LeartesStudios/Ancient Cathedral/HDRP/Art/Meshes/Pillar_16m.fbx
uploadId: 617182
ModelImporter: ModelImporter:
serializedVersion: 21300 serializedVersion: 22200
internalIDToNameTable: internalIDToNameTable:
- first: - first:
1: 100000 1: 100000
@@ -49,8 +56,6 @@ ModelImporter:
optimizeGameObjects: 0 optimizeGameObjects: 0
removeConstantScaleCurves: 0 removeConstantScaleCurves: 0
motionNodeName: motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors: animationImportErrors:
animationImportWarnings: animationImportWarnings:
animationRetargetingWarnings: animationRetargetingWarnings:
@@ -73,6 +78,7 @@ ModelImporter:
addColliders: 0 addColliders: 0
useSRGBMaterialColor: 1 useSRGBMaterialColor: 1
sortHierarchyByName: 1 sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1 importVisibility: 1
importBlendShapes: 1 importBlendShapes: 1
importCameras: 1 importCameras: 1
@@ -100,6 +106,7 @@ ModelImporter:
secondaryUVMinObjectScale: 1 secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4 secondaryUVPackMargin: 4
useFileScale: 1 useFileScale: 1
strictVertexDataChecks: 0
tangentSpace: tangentSpace:
normalSmoothAngle: 60 normalSmoothAngle: 60
normalImportMode: 0 normalImportMode: 0
@@ -132,15 +139,9 @@ ModelImporter:
humanoidOversampling: 1 humanoidOversampling: 1
avatarSetup: 1 avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 0 addHumanoidExtraRootOnlyWhenUsingAvatar: 0
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1 remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0 additionalBone: 0
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 264741
packageName: Ancient Cathedral Environment
packageVersion: 1.0
assetPath: Assets/LeartesStudios/Ancient Cathedral/HDRP/Art/Meshes/Pillar_16m.fbx
uploadId: 617182

View File

@@ -23,6 +23,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@@ -30,7 +31,6 @@ Transform:
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--- !u!1 &1030972172 --- !u!1 &1030972172
GameObject: GameObject:
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m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!23 &1030972174 --- !u!23 &1030972174
MeshRenderer: MeshRenderer:
@@ -83,12 +83,15 @@ MeshRenderer:
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m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
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- {fileID: 2100000, guid: 49e932cb17b073948bbc35f5194d6744, type: 2} - {fileID: 2100000, guid: 49e932cb17b073948bbc35f5194d6744, type: 2}
- {fileID: 2100000, guid: 9af79cdcf992d0348aae35dcb435cd64, type: 2} - {fileID: 2100000, guid: e17fe3978d850c74580f94df761b210b, type: 2}
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serializedVersion: 2 serializedVersion: 3
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View File

@@ -24,6 +24,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@@ -31,7 +32,6 @@ Transform:
m_Children: m_Children:
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m_RootOrder: 0
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--- !u!64 &4073525556844860879 --- !u!64 &4073525556844860879
MeshCollider: MeshCollider:
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serializedVersion: 4 serializedVersion: 5
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m_RootOrder: 0
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--- !u!23 &1030972267 --- !u!23 &1030972267
MeshRenderer: MeshRenderer:
@@ -97,11 +105,14 @@ MeshRenderer:
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m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
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m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@@ -30,7 +31,6 @@ Transform:
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--- !u!1 &1030994786 --- !u!1 &1030994786
GameObject: GameObject:
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MeshRenderer: MeshRenderer:
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@@ -140,8 +151,16 @@ BoxCollider:
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