Optimizations GateHouse

This commit is contained in:
Donia89
2025-12-24 01:11:38 +01:00
parent 4f12a8fefe
commit 263f7c2ffc
10 changed files with 35635 additions and 653 deletions

View File

@@ -1,7 +1,14 @@
fileFormatVersion: 2
guid: abc00000000016822365350177117744
AssetOrigin:
serializedVersion: 1
productId: 264741
packageName: Ancient Cathedral Environment
packageVersion: 1.0
assetPath: Assets/LeartesStudios/Ancient Cathedral/HDRP/Art/Meshes/Pillar_16m.fbx
uploadId: 617182
ModelImporter:
serializedVersion: 21300
serializedVersion: 22200
internalIDToNameTable:
- first:
1: 100000
@@ -49,8 +56,6 @@ ModelImporter:
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
@@ -73,6 +78,7 @@ ModelImporter:
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
@@ -100,6 +106,7 @@ ModelImporter:
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
@@ -132,15 +139,9 @@ ModelImporter:
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 264741
packageName: Ancient Cathedral Environment
packageVersion: 1.0
assetPath: Assets/LeartesStudios/Ancient Cathedral/HDRP/Art/Meshes/Pillar_16m.fbx
uploadId: 617182

View File

@@ -23,6 +23,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030972169}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -30,7 +31,6 @@ Transform:
m_Children:
- {fileID: 1030972173}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1030972172
GameObject:
@@ -58,13 +58,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030972172}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1030972170}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1030972174
MeshRenderer:
@@ -83,12 +83,15 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9af79cdcf992d0348aae35dcb435cd64, type: 2}
- {fileID: 2100000, guid: 49e932cb17b073948bbc35f5194d6744, type: 2}
- {fileID: 2100000, guid: 9af79cdcf992d0348aae35dcb435cd64, type: 2}
- {fileID: 2100000, guid: e17fe3978d850c74580f94df761b210b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -126,8 +129,16 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030972172}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 8, y: 1.7602806, z: 8}
m_Center: {x: 0.0064998865, y: -0.8698572, z: -0.000002503395}

View File

@@ -24,6 +24,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030972262}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -31,7 +32,6 @@ Transform:
m_Children:
- {fileID: 1030972266}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!64 &4073525556844860879
MeshCollider:
@@ -41,9 +41,17 @@ MeshCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030972262}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 4
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4300004, guid: abc00000000012414129630203360198, type: 3}
@@ -72,13 +80,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030972265}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1030972263}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1030972267
MeshRenderer:
@@ -97,11 +105,14 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a1ac675ef5a1af14a9e6d12654016709, type: 2}
- {fileID: 2100000, guid: ab8ba898645c7e247a03175c061cc7b5, type: 2}
- {fileID: 2100000, guid: a1ac675ef5a1af14a9e6d12654016709, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0

View File

@@ -23,6 +23,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030994783}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -30,7 +31,6 @@ Transform:
m_Children:
- {fileID: 1030994787}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1030994786
GameObject:
@@ -59,13 +59,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030994786}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1030994784}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1030994788
MeshRenderer:
@@ -84,12 +84,15 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 91419975d52c63e42a8bb15e95eeceb0, type: 2}
- {fileID: 2100000, guid: 4eb0c604320c8b94ca5191384248a935, type: 2}
- {fileID: 2100000, guid: dc328ca04314b5344b82044eee947553, type: 2}
- {fileID: 2100000, guid: 91419975d52c63e42a8bb15e95eeceb0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -127,9 +130,17 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030994786}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 2.0201268, y: 11.561218, z: 2.7205513}
m_Center: {x: -0.015258968, y: 5.780609, z: 0.015259147}
--- !u!65 &1581953435024530102
@@ -140,8 +151,16 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1030994786}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 4.0648355, y: 2.3142538, z: 4.399043}
m_Center: {x: 0, y: 12.815016, z: 0}

File diff suppressed because it is too large Load Diff