Files
beyond/Assets/ThirdParty/Procedural Worlds/Gaia/Scripts/ResourcesSystem/UserFiles.cs
2024-11-20 15:21:28 +01:00

15 lines
446 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Gaia
{
public class UserFiles : ScriptableObject
{
public bool m_autoAddNewFiles = true;
public bool m_updateFilesWithGaiaUpdate = true;
public List<BiomePreset> m_gaiaManagerBiomePresets = new List<BiomePreset>();
public List<SpawnerSettings> m_gaiaManagerSpawnerSettings = new List<SpawnerSettings>();
}
}