Files
beyond/Assets/ThirdParty/Invector-3rdPersonController/Basic Locomotion/Scripts/Generic/Attributes/vReadOnlyAttribute.cs
2024-11-20 15:21:28 +01:00

16 lines
416 B
C#

using UnityEngine;
using System.Collections;
namespace Invector
{
[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
public class vReadOnlyAttribute : PropertyAttribute
{
public readonly bool justInPlayMode;
public vReadOnlyAttribute(bool justInPlayMode = true)
{
this.justInPlayMode = justInPlayMode;
}
}
}