19 lines
362 B
C#
19 lines
362 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class vMinMaxAttribute : PropertyAttribute
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{
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public float minLimit = 0;
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public float maxLimit = 1f;
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public vMinMaxAttribute()
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{
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}
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public vMinMaxAttribute(float min,float max)
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{
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minLimit = min;
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maxLimit = max;
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}
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}
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