Files
beyond/Assets/Scripts/Utils/ItemsAdderTester.cs
2024-11-20 15:21:28 +01:00

29 lines
590 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Beyond;
using Sirenix.OdinInspector;
using UnityEngine;
namespace Beyond
{
public class ItemsAdderTester : MonoBehaviour
{
[SerializeField] private bItemManager itemManager;
// Start is called before the first frame update
[Button]
public void AddByString(String itemName)
{
itemManager.AddItemByString(itemName);
}
[Button]
public void AddByID(int id)
{
itemManager.AddItemByID(id);
}
}
}