Files
beyond/Assets/Scripts/Triggers/LoadLevelTrigger.cs
2024-11-20 15:21:28 +01:00

33 lines
729 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Beyond
{
public class LoadLevelTrigger : MonoBehaviour
{
public int m_playerLayer;
public int m_levelToLoad = 1;
// Start is called before the first frame update
void Start()
{
m_playerLayer = LayerMask.NameToLayer("Player");
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.layer == m_playerLayer)
{
SceneManager.LoadScene(m_levelToLoad);
}
}
}
}