Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Vector3/SetVector3Value.cs
2024-11-20 15:21:28 +01:00

45 lines
922 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Vector3)]
[Tooltip("Sets the value of a Vector3 Variable.")]
public class SetVector3Value : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmVector3 vector3Variable;
[RequiredField]
public FsmVector3 vector3Value;
public bool everyFrame;
public override void Reset()
{
vector3Variable = null;
vector3Value = null;
everyFrame = false;
}
public override void OnEnter()
{
vector3Variable.Value = vector3Value.Value;
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
vector3Variable.Value = vector3Value.Value;
}
#if UNITY_EDITOR
public override string AutoName()
{
return ActionHelpers.AutoNameSetVar("SetVector3", vector3Variable, vector3Value);
}
#endif
}
}