34 lines
661 B
C#
34 lines
661 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory("PlayerPrefs")]
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[Tooltip("Removes key and its corresponding value from the preferences.")]
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public class PlayerPrefsDeleteKey : FsmStateAction
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{
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public FsmString key;
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public override void Reset()
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{
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key = "";
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}
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public override void OnEnter()
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{
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if(!key.IsNone && !key.Value.Equals("")) PlayerPrefs.DeleteKey(key.Value);
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Finish();
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}
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#if UNITY_EDITOR
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public override string AutoName()
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{
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return ActionHelpers.AutoName("PlayerPrefsDelete", key);
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}
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#endif
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}
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} |