Files
beyond/Assets/ThirdParty/Invector-3rdPersonController/ItemManager/Scripts/vEquipProperties.cs
2024-11-20 15:21:28 +01:00

15 lines
268 B
C#

using UnityEngine;
using System.Collections;
namespace Invector.vItemManager
{
[System.Serializable]
public class vEquipProperties
{
public vItem targetItem;
public GameObject sender;
public Transform targetEquipPoint;
}
}