98 lines
2.8 KiB
Plaintext
98 lines
2.8 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: M Glass Wine single Material
|
|
m_Shader: {fileID: 4800000, guid: be01a6202122cde4e9b0bd2e7f93a961, type: 3}
|
|
m_ShaderKeywords: _EXCLUDEFOREGROUND _GEOREFRACTIONS _MASKMAP _RECEIVE_SHADOWS_OFF
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BaseMap:
|
|
m_Texture: {fileID: 2800000, guid: c73544545ebfc43bf9f1f67ef99dd3bc, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _BumpMap:
|
|
m_Texture: {fileID: 2800000, guid: c3bb1d5298b924d80959c9f822ffe414, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 2800000, guid: c73544545ebfc43bf9f1f67ef99dd3bc, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MaskMap:
|
|
m_Texture: {fileID: 2800000, guid: 5722a2663b2c7439e8a25d8622df5dbd, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _TintMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Floats:
|
|
- _AlphaClip: 0
|
|
- _ApplyNormal: 0
|
|
- _Blend: 0
|
|
- _BumpRefraction: 0.05
|
|
- _BumpScale: 1
|
|
- _Cull: 2
|
|
- _CustomWrap: 0.4
|
|
- _Cutoff: 0.682
|
|
- _Distortion: 0.01
|
|
- _DonNotRefractForeground: 0
|
|
- _DstBlend: 0
|
|
- _EnableBaseMap: 0
|
|
- _EnableGeoRefr: 1
|
|
- _EnableMaskMap: 1
|
|
- _EnableScreenEdgeFade: 0
|
|
- _EnableTintMap: 0
|
|
- _EnvironmentReflections: 1
|
|
- _ExcludeForeground: 1
|
|
- _FinalAlpha: 1
|
|
- _IOR: 1.5
|
|
- _IsThinShell: 0.96
|
|
- _Occlusion: 1
|
|
- _PixelDepth: 10
|
|
- _QueueOffset: 0
|
|
- _RayLength: 1
|
|
- _ReadMask: 255
|
|
- _ReceiveShadows: 0
|
|
- _Rim: 0
|
|
- _RimFrequency: 0
|
|
- _RimMinPower: 1
|
|
- _RimPerPositionFrequency: 1
|
|
- _RimPower: 2
|
|
- _ScreenEdgeFade: 8
|
|
- _ShadowOffset: 1
|
|
- _ShadowStrength: 0.7
|
|
- _Smoothness: 0.771
|
|
- _SmoothnessBase: 0.5
|
|
- _SpecularHighlights: 1
|
|
- _SrcBlend: 1
|
|
- _Stencil: 1
|
|
- _StencilComp: 8
|
|
- _StencilFail: 0
|
|
- _StencilOp: 2
|
|
- _StencilZFail: 0
|
|
- _TranslucencyPower: 7
|
|
- _TranslucencyStrength: 1
|
|
- _WriteMask: 255
|
|
- _ZWrite: 1
|
|
m_Colors:
|
|
- _BaseColor: {r: 0.99056596, g: 0.99056596, b: 0.99056596, a: 0}
|
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
- _GlassTint: {r: 1, g: 1, b: 1, a: 1}
|
|
- _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
- _SpecColor: {r: 0.20754719, g: 0.20754719, b: 0.20754719, a: 1}
|
|
- _SpecColorBase: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|