Files
beyond/Assets/ThirdParty/CHARACTERS/Bird Flocks/Scripts/Demo/LookAtCamera.cs
2024-11-20 15:21:28 +01:00

25 lines
458 B
C#

using UnityEngine;
public class LookAtCamera:MonoBehaviour{
public Camera lookAtCamera;
public bool lookOnlyOnAwake;
public void Start() {
if(lookAtCamera == null){
lookAtCamera = Camera.main;
}
if(lookOnlyOnAwake){
LookCam();
}
}
public void Update() {
if(!lookOnlyOnAwake){
LookCam();
}
}
public void LookCam() {
transform.LookAt(lookAtCamera.transform);
}
}