32 lines
583 B
C#
32 lines
583 B
C#
// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers.QuestMachine
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{
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public enum QuestMessageParticipant
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{
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/// <summary>
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/// Accepts any object.
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/// </summary>
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Any,
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/// <summary>
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/// Must be the quester assigned to this quest.
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/// </summary>
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Quester,
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/// <summary>
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/// Must be this quest's quest giver.
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/// </summary>
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QuestGiver,
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/// <summary>
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/// Specified by ID.
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/// </summary>
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Other
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}
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}
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