Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Vector3/Vector3Add.cs
2024-11-20 15:21:28 +01:00

51 lines
1000 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Vector3)]
[Tooltip("Adds a value to Vector3 Variable.")]
public class Vector3Add : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmVector3 vector3Variable;
[RequiredField]
public FsmVector3 addVector;
public bool everyFrame;
public bool perSecond;
public override void Reset()
{
vector3Variable = null;
addVector = new FsmVector3 { UseVariable = true };
everyFrame = false;
perSecond = false;
}
public override void OnEnter()
{
DoVector3Add();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoVector3Add();
}
void DoVector3Add()
{
if(perSecond)
vector3Variable.Value = vector3Variable.Value + addVector.Value * Time.deltaTime;
else
vector3Variable.Value = vector3Variable.Value + addVector.Value;
}
}
}