104 lines
2.9 KiB
C#
104 lines
2.9 KiB
C#
// (c) copyright Hutong Games, LLC 2010-2016. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.StateMachine)]
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[ActionTarget(typeof(PlayMakerFSM), "gameObject,fsmName")]
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[Tooltip("Get the value of a variable in another FSM and store it in a variable of the same name in this FSM.")]
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public class GetFsmVariable : FsmStateAction
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{
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[RequiredField]
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[Tooltip("The GameObject that owns the FSM")]
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public FsmOwnerDefault gameObject;
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[UIHint(UIHint.FsmName)]
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[Tooltip("Optional name of FSM on Game Object")]
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public FsmString fsmName;
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[RequiredField]
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[HideTypeFilter]
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[UIHint(UIHint.Variable)]
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[Tooltip("Store the value of the FsmVariable")]
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public FsmVar storeValue;
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[Tooltip("Repeat every frame.")]
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public bool everyFrame;
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private GameObject cachedGO;
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private string cachedFsmName;
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private PlayMakerFSM sourceFsm;
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private INamedVariable sourceVariable;
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private NamedVariable targetVariable;
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public override void Reset()
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{
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gameObject = null;
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fsmName = "";
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storeValue = new FsmVar();
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}
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public override void OnEnter()
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{
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InitFsmVar();
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DoGetFsmVariable();
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if (!everyFrame)
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{
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Finish();
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}
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}
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public override void OnUpdate()
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{
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DoGetFsmVariable();
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}
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void InitFsmVar()
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{
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if (go == null)
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{
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return;
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}
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if (go != cachedGO || cachedFsmName != fsmName.Value)
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{
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sourceFsm = ActionHelpers.GetGameObjectFsm(go, fsmName.Value);
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sourceVariable = sourceFsm.FsmVariables.GetVariable(storeValue.variableName);
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targetVariable = Fsm.Variables.GetVariable(storeValue.variableName);
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storeValue.Type = targetVariable.VariableType;
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if (!string.IsNullOrEmpty(storeValue.variableName) && sourceVariable == null)
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{
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LogWarning("Missing Variable: " + storeValue.variableName);
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}
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cachedGO = go;
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cachedFsmName = fsmName.Value;
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}
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}
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void DoGetFsmVariable()
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{
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if (storeValue.IsNone)
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{
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return;
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}
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InitFsmVar();
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storeValue.GetValueFrom(sourceVariable);
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storeValue.ApplyValueTo(targetVariable);
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}
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#if UNITY_EDITOR
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public override string AutoName()
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{
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return ("Get FSM Variable: " + ActionHelpers.GetValueLabel(storeValue.NamedVar));
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}
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#endif
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}
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}
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