Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Camera/SetMainCamera.cs
2024-11-20 15:21:28 +01:00

37 lines
761 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
using HutongGames.PlayMaker;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Camera)]
[Tooltip("Sets the Main Camera.")]
public class SetMainCamera : FsmStateAction
{
[RequiredField]
[CheckForComponent(typeof(Camera))]
[Tooltip("The GameObject to set as the main camera (should have a Camera component).")]
public FsmGameObject gameObject;
public override void Reset()
{
gameObject = null;
}
public override void OnEnter()
{
if (gameObject.Value != null)
{
if (Camera.main != null)
{
Camera.main.gameObject.tag = "Untagged";
}
gameObject.Value.tag = "MainCamera";
}
Finish();
}
}
}