44 lines
833 B
C#
44 lines
833 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.Animation)]
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[Tooltip("Rewinds the named animation.")]
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public class RewindAnimation : BaseAnimationAction
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{
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[RequiredField]
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[CheckForComponent(typeof(Animation))]
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public FsmOwnerDefault gameObject;
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[UIHint(UIHint.Animation)]
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public FsmString animName;
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public override void Reset()
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{
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gameObject = null;
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animName = null;
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}
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public override void OnEnter()
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{
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DoRewindAnimation();
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Finish();
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}
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void DoRewindAnimation()
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{
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if (string.IsNullOrEmpty(animName.Value))
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{
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return;
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}
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if (UpdateCache(go))
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{
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animation.Rewind(animName.Value);
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}
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}
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}
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} |