Files
beyond/Assets/ThirdParty/Invector-3rdPersonController/Melee Combat/Scripts/WaypointSystem/vWaypoint.cs
2024-11-20 15:21:28 +01:00

27 lines
766 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Invector.vCharacterController.AI
{
[System.Serializable]
public class vWaypoint : vPoint
{
public List<vPoint> subPoints;
public bool randomPatrolPoint;
public bool rotateTo = true;
public Vector3 GetRandomSubPoint()
{
System.Random random = new System.Random(100);
var index = random.Next(0, subPoints.Count - 1);
return GetSubPoint(index);
}
public Vector3 GetSubPoint(int index)
{
if (subPoints != null && subPoints.Count > 0 && index < subPoints.Count) return subPoints[index].position;
return transform.position;
}
}
}