Files
beyond/Assets/Prefabs/FLUIDS/Container.prefab
2025-04-05 19:06:51 +02:00

219 lines
6.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1780456971603203673
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7153759227934769794}
- component: {fileID: 2746773696100069019}
m_Layer: 0
m_Name: Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7153759227934769794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780456971603203673}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3293654259083359816}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2746773696100069019
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780456971603203673}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b3027f475235a4f7ab39c90b4bbf8567, type: 3}
m_Name:
m_EditorClassIdentifier:
splatMaterial: {fileID: 2100000, guid: 644c5fbe7e0624b239c5c09b7d1613ae, type: 2}
rateOverSteps: 1
rateOverTime: 0
rateOverDistance: 0
overridePosition: 0
position: {x: 0, y: 0}
positionRandomness: 0
overrideRotation: 1
rotation: 0
rotationRandomness: 0
scaleWithDistance: 0
scaleWithTransform: 0
scale: {x: 1, y: 1}
scaleRandomness: 0
velocityWeight: 0.01
velocityTexture: {fileID: 0}
maxRelativeVelocity: 8
velocityScale: {x: 1, y: 1, z: 1}
maxRelativeAngularVelocity: 12
angularVelocityScale: 1
force: {x: 0, y: 0, z: 0}
torque: 0
densityWeight: 0.1
densityTexture: {fileID: 2800000, guid: d026831c322ab418c8f8e37b661b8ce5, type: 3}
srcBlend: 5
dstBlend: 1
blendOp: 0
color: {r: 1, g: 1, b: 1, a: 1}
noiseTexture: {fileID: 2800000, guid: ff70acd9d6132428b8cbea06fbf16801, type: 3}
densityNoise: 0.8
densityNoiseOffset: 0.5
densityNoiseTiling: 5
velocityNoise: 8
velocityNoiseOffset: 2
velocityNoiseTiling: 1
--- !u!1 &5023231467572007692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3293654259083359816}
- component: {fileID: 7497915855552492864}
- component: {fileID: 3675780927434076313}
- component: {fileID: 4954701067841002547}
m_Layer: 0
m_Name: Container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3293654259083359816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5023231467572007692}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0.45, z: -0}
m_LocalScale: {x: 1, y: 1, z: 0.05}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7153759227934769794}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &7497915855552492864
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5023231467572007692}
m_Mesh: {fileID: 0}
--- !u!23 &3675780927434076313
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5023231467572007692}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 87fca1f8f94c6438295c17fdd04485bc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &4954701067841002547
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5023231467572007692}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93ab69ab277284ee89a7d5c46029d111, type: 3}
m_Name:
m_EditorClassIdentifier:
containerShape: 1
subdivisions: {x: 1, y: 1}
customMesh: {fileID: 0}
size: {x: 20, y: 20, z: 18}
lookAtMode: 0
lookAt: {fileID: 0}
projectFrom: {fileID: 0}
clearTexture: {fileID: 0}
clearColor: {r: 0, g: 0, b: 0, a: 0}
surfaceNormals: {fileID: 0}
normalTiling: {x: 1, y: 1}
normalScale: 1
edgeFalloff:
densityEdgeWidth: 0.2
densityFalloffRate: 2
velocityEdgeWidth: 0.2
velocityFalloffRate: 0
boundaries:
horizontalBoundary: 0
verticalBoundary: 0
velocityScale: 0
accelerationScale: 0
positionOffset: {x: 0, y: 0}
gravity: {x: 0, y: 0, z: 0}
externalForce: {x: 0, y: 0, z: 0}
lightSource: {fileID: 0}
targets:
- {fileID: 2746773696100069019}
- {fileID: 0}
pressure: 1
viscosity: 0
turbulence: 8
adhesion: 0
surfaceTension: 0
buoyancy: 0
dissipation: {x: 0.01, y: 0.01, z: 0.01, w: 0.01}
m_Solver: {fileID: 0}