Files
beyond/Assets/Scripts/Props/SimpleDisabler.cs
2024-11-20 15:21:28 +01:00

22 lines
494 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class SimpleDisabler : MonoBehaviour
{
public float disableTime = 0.5f;
private float currentTime = 0f;
// Update is called once per frame
private void Update()
{
currentTime += Time.deltaTime;
if (currentTime > disableTime)
{
gameObject.SetActive(false);
}
}
}
}