Files
beyond/Assets/ThirdParty/PlayMaker/Actions/SceneManager/GetSceneName.cs
2024-11-20 15:21:28 +01:00

54 lines
822 B
C#

// (c) Copyright HutongGames, LLC 2010-2016. All rights reserved.
#if UNITY_5_3 || UNITY_5_3_OR_NEWER
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Scene)]
[Tooltip("Get a scene name.")]
public class GetSceneName : GetSceneActionBase
{
[ActionSection("Result")]
[RequiredField]
[UIHint(UIHint.Variable)]
[Tooltip("The scene name")]
public FsmString name;
public override void Reset()
{
base.Reset ();
name = null;
}
public override void OnEnter()
{
base.OnEnter ();
DoGetSceneName();
Finish();
}
void DoGetSceneName()
{
if (!_sceneFound) {
return;
}
if (!name.IsNone) {
name.Value = _scene.name;
}
Fsm.Event(sceneFoundEvent);
}
}
}
#endif