Files
beyond/Assets/ThirdParty/PlayMaker/Actions/Physics/GetParticleCollisionInfo.cs
2024-11-20 15:21:28 +01:00

32 lines
871 B
C#

// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
// TODO: Needs to support: ParticlePhysicsExtensions.GetCollisionEvents
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Physics)]
[Tooltip("Gets info on the last particle collision event. See Unity Particle System docs.")]
public class GetParticleCollisionInfo : FsmStateAction
{
[UIHint(UIHint.Variable)]
[Tooltip("Get the GameObject hit.")]
public FsmGameObject gameObjectHit;
public override void Reset()
{
gameObjectHit = null;
}
private void StoreCollisionInfo()
{
gameObjectHit.Value = Fsm.ParticleCollisionGO;
}
public override void OnEnter()
{
StoreCollisionInfo();
Finish();
}
}
}