35 lines
700 B
C#
35 lines
700 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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using UnityEngine;
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namespace HutongGames.PlayMaker.Actions
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{
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[ActionCategory(ActionCategory.GameObject)]
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[Tooltip("Unparents all children from the Game Object.")]
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public class DetachChildren : FsmStateAction
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{
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[RequiredField]
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[Tooltip("GameObject to unparent children from.")]
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public FsmOwnerDefault gameObject;
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public override void Reset()
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{
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gameObject = null;
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}
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public override void OnEnter()
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{
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DoDetachChildren(Fsm.GetOwnerDefaultTarget(gameObject));
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Finish();
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}
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static void DoDetachChildren(GameObject go)
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{
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if (go != null)
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{
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go.transform.DetachChildren();
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}
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}
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}
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} |