23 lines
659 B
C#
23 lines
659 B
C#
namespace Invector.vCharacterController.AI.FSMBehaviour
|
|
{
|
|
#if UNITY_EDITOR
|
|
[vFSMHelpbox("Verify if your CurrentTarget is Attacking you", UnityEditor.MessageType.Info)]
|
|
#endif
|
|
public class vTargetIsAttacking : vStateDecision
|
|
{
|
|
public override string categoryName
|
|
{
|
|
get { return "Detection/"; }
|
|
}
|
|
public override string defaultName
|
|
{
|
|
get { return "Target Is Attacking?"; }
|
|
}
|
|
|
|
public override bool Decide(vIFSMBehaviourController fsmBehaviour)
|
|
{
|
|
/// why we need that?
|
|
throw new System.NotImplementedException("TODO");
|
|
}
|
|
}
|
|
} |