Files
beyond/Assets/Scripts/Characters/SceneDepentandStatController.cs

23 lines
566 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class SceneDepentandStatController : MonoBehaviour
{
public float faithRegenMultiplier = 0.5f;
// Start is called before the first frame update
private void Start()
{
Player.Instance.sceneDependantFaithRegenMultiplier = faithRegenMultiplier;
Player.Instance.UpdatePlayerStatistics();
}
// Update is called once per frame
private void Update()
{
}
}
}