Files
beyond/Assets/Scripts/Dialogue/BeyondQuestTracker.cs
2024-11-20 15:21:28 +01:00

38 lines
832 B
C#

using PixelCrushers.DialogueSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class BeyondQuestTracker : StandardUIQuestTracker
{
// Start is called before the first frame update
public override void Start()
{
base.Start();
}
private void HideTracker(bool a)
{
if (!a)
HideTracker();
else
ShowTracker();
}
protected override void OnEnable()
{
base.OnEnable();
HideUI.SetActive += HideTracker;
}
protected override void OnDisable()
{
base.OnDisable();
HideUI.SetActive -= HideTracker;
}
// Update is called once per frame
}
}