Files
beyond/Assets/ThirdParty/Invector-3rdPersonController/ItemManager/Scripts/vIEquipment.cs
2024-11-20 15:21:28 +01:00

16 lines
444 B
C#

using UnityEngine;
namespace Invector.vItemManager
{
[System.Obsolete("Class is no longer used and will be removed in the future")]
public interface vIEquipment
{
Transform transform { get; }
GameObject gameObject { get; }
bool isEquiped { get; }
EquipPoint equipPoint{ get; set; }
vItem referenceItem { get; }
void OnEquip(vItem item);
void OnUnequip(vItem item);
}
}