27 lines
698 B
C#
27 lines
698 B
C#
using HutongGames.PlayMakerEditor;
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using UnityEditor;
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[InitializeOnLoad]
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public class PlayMakerUpdater
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{
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static PlayMakerUpdater()
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{
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// Delay until first update
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// Otherwise process gets stomped on by other Unity initializations
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// E.g., Unity loading last layout stomps on PlayMakerUpgradeGuide window.
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EditorApplication.update += Update;
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}
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static void Update()
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{
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EditorApplication.update -= Update;
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/*
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var showUpgradeGuide = EditorPrefs.GetBool(EditorPrefStrings.ShowUpgradeGuide, true);
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if (showUpgradeGuide)
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{
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EditorWindow.GetWindow<PlayMakerUpgradeGuide>(true);
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}*/
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}
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}
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