30 lines
631 B
C#
30 lines
631 B
C#
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
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/* Moved to PlayMake.dll
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using System;
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using HutongGames.PlayMaker;
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using UnityEngine;
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/// <summary>
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/// Simple container for an Fsm so it can be saved as an asset in the project.
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/// This asset can then be pasted into FSMs.
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/// TODO: Create a new PlayMakerFSM from FsmTemplate and add to Game Object.
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/// </summary>
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[Serializable]
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public class FsmTemplate : ScriptableObject
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{
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[SerializeField]
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private string category;
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public Fsm fsm;
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public string Category
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{
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get { return category; }
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set { category = value; }
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}
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}
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*/
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