Files
beyond/Assets/Scripts/Skills/SkillsDataContainer.cs
2024-11-20 15:21:28 +01:00

11 lines
303 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
[CreateAssetMenu(fileName = "SkillsDataContainer", menuName = "ScriptableObjects/SkillsDataContainer", order = 1)]
public class SkillsDataContainer : ScriptableObject
{
public List<SkillInfo> skills;
}
}