Files
beyond/Assets/Scripts/Tutorial/WaterDrinkingStep.cs
2024-11-20 15:21:28 +01:00

22 lines
438 B
C#

using Beyond;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Beyond
{
public class WaterDrinkingStep : MonoBehaviour
{
public BaseStepController baseStepController;
private void Start()
{
baseStepController.ConditionsAreMet += () => true;
}
// Update is called once per frame
private void Update()
{
}
}
}