16 lines
338 B
C#
16 lines
338 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class BrightnessAdder : MonoBehaviour
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{
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public float brightnessToAdd = 0.5f;
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public void AddBrightness()
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{
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Player.Instance.UpdateBrightnessCurrentValue(brightnessToAdd);
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}
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}
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} |