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beyond/ProjectSettings/TagManager.asset
2024-12-18 15:25:43 +01:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 3
tags:
- Action
- AutoCrouch
- Ragdoll
- Ignore Ragdoll
- Boss
- Enemy
- CompanionAI
- Weapon
- LookAt
- Dirt
- Wood
- Metal
- Concrete
- Glass
- Water
- LadderTrigger
- ExitWater
- Barrel
- FreeClimb
- ClimbDirection
- Zipline
- PlayerUI
- Collectable
- CoverPoint
- Interactable
- AIAction
- PW - Nature
- PW - Prop
- PW - Building
- Synty Tree
- Synty Medium Farm
- Synty Small Farm
- Fire
- HerdChild
- myPlayer
- Ground
- Dead
- Balance
- FootbridgeTrigger
- Obstacle
- Vaultable
- Vaultable_2m
- Shield
- Vaultable_1m
- PlayerTrigger
layers:
- Default
- TransparentFX
- Ignore Raycast
-
- Water
- UI
- Mask
- SeeThrough
- Player
- Enemy
- CompanionAI
- Triggers
- StopMove
- Action
- HeadTrack
- BodyPart
- BlockAIRayCast
- Stars
- Moon
- HiddenObject
-
-
-
-
-
-
- Obstacles
-
- Stop_Colider
-
- CollideOnlyWithPlayer
-
m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0
m_RenderingLayers:
- Default
- Light Layer 1
- Light Layer 2
- Light Layer 3
- Light Layer 4
- Light Layer 5
- Light Layer 6
- Light Layer 7