31 lines
789 B
C#
31 lines
789 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TouchEffect : MonoBehaviour
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{
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public Camera m_camera;
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public GameObject m_effectObject;
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Vector3 screenPoint;
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// Start is called before the first frame update
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void Start()
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{
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m_camera = Camera.main;
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if (m_effectObject)
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{
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screenPoint = m_camera.WorldToScreenPoint(m_effectObject.transform.position);
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}
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetMouseButton(0))
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{
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var pos = m_camera.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, screenPoint.z));
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m_effectObject.transform.position = pos;
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}
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}
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}
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