Files
beyond/Assets/Scripts/Input/SwipeButton.cs
2024-11-20 15:21:28 +01:00

34 lines
669 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Beyond
{
public class SwipeButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler
{
public void OnDrag(PointerEventData eventData)
{
}
public void OnPointerDown(PointerEventData eventData)
{
}
public void OnPointerUp(PointerEventData eventData)
{
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}