217 lines
7.6 KiB
C#
217 lines
7.6 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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namespace Beyond
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{
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[CustomEditor(typeof(AnimSequencer))]
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public class AnimSequencerInspector : Editor
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{
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AnimSequencer helper;
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private Quaternion handleRotation;
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private const float handleSize = 0.04f;
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private const float pickSize = 0.06f;
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const int maxSeg = 100;
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const int minSeg = 10;
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Vector3[] mSegmentPoints = new Vector3[60];
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private void DrawSegments(int idx, int numSegments)
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{
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int i = 0;
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mSegmentPoints[i++] = helper.GetWorldPos(idx);
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float step = 1.0f / (float)numSegments;
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for (float j = step; j < 1f; j += step)
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{
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mSegmentPoints[i++] = helper.GetInterpolated(idx, j);
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}
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//Handles.DrawLine(v1, helper[idx + 1]);
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mSegmentPoints[i++] = helper.GetWorldPos(idx + 1);
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Handles.DrawAAPolyLine(2.0f, i, mSegmentPoints);
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}
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private void OnSceneGUI()
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{
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helper = (AnimSequencer)target;
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handleRotation = Tools.pivotRotation == PivotRotation.Local ?
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helper.transform.rotation : Quaternion.identity;
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for (int i = 0; i < helper.Count - 1; i++)
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{
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float screenSize = (Camera.current.WorldToViewportPoint(helper.GetWorldPos(i)).WithZ(0f) - Camera.current.WorldToViewportPoint(helper.GetWorldPos(i + 1)).WithZ(0f)).magnitude;
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int numSegs = (int)(screenSize * 40f);
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if (numSegs < 1) numSegs = 1;
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if (numSegs > 50) numSegs = 50;
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DrawSegments(i, numSegs);
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}
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for (int i = 0; i < helper.mSeqPoints.Length; i++)
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{
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ShowPoint(i);
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}
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}
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private Vector3 ShowPoint(int id)
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{
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AnimSequencer.SeqPoint p = helper.mSeqPoints[id];
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Transform trans = helper.transform;
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// Vector3 point = trans.TransformPoint(p.pos);
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Vector3 point = p.pos;
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Quaternion rot = p.rot;
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//rot = helper.transform.rotation;
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float size = HandleUtility.GetHandleSize(point) * 2f;
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if (helper.mSeqPoints[id].type == AnimSequencer.SeqPoint.PointType.STOP)
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{
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Handles.color = Color.red;
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}
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else
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{
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//Handles.color = Color.white;
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Handles.color = Color.gray;
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}
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if (Handles.Button(point, handleRotation, size * handleSize, size * pickSize, Handles.DotHandleCap))
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{
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helper.selectedIndex = id;
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Repaint();
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}
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GUIStyle style = new GUIStyle();
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style.fontSize = 20;
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Font f = style.font;
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Handles.Label(point, "" + id, style);
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//Handles.BeginGUI(new Rect(Screen.width - 100, Screen.height - 80, 90, 50));
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if (id == helper.selectedIndex)
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{
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EditorGUI.BeginChangeCheck();
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//EditorGUI.
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if (Tools.current == Tool.Move)
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{
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point = Handles.DoPositionHandle(point, handleRotation);
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RecordObject(helper, "Move Point");
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EditorUtility.SetDirty(helper);
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// p.pos = trans.InverseTransformPoint(point);
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p.pos = point;
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helper.UpdatePointsList();
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}
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}
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else if (Tools.current == Tool.Rotate)
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{
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//rot = Handles.DoRotationHandle(rot, Vector3.zero);
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rot = Handles.DoRotationHandle(rot, point);
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RecordObject(helper, "Rotate Point");
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EditorUtility.SetDirty(helper);
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p.rot = rot;
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helper.UpdatePointsList();
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//helper.transform.rotation = rot;
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}
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}
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}
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return point;
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}
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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helper = target as AnimSequencer;
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int numPoints = helper.mSeqPoints.Length;
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GUILayout.Label("Operacje na punktach:");
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GUILayout.BeginVertical();
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for (int i = 0; i < numPoints; i++)
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{
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if (helper.selectedIndex == i)
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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else
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GUILayout.BeginHorizontal();
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//GUILayout.Label("" + i + ", Type: " + helper.mSeqPoints[i].type.ToString() + ", Trigger: " + helper.mAnimTriggers[helper.mSeqPoints[i].animTriggerIdx]);
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if (GUILayout.Button("" + i))
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{
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helper.selectedIndex = i;
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}
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GUILayout.EndHorizontal();
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}
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GUILayout.EndVertical();
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if (helper.selectedIndex > -1 && helper.selectedIndex < helper.mSeqPoints.Length)
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{
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GUILayout.BeginHorizontal();
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if (helper.selectedIndex > 0 && GUILayout.Button("UP"))
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{
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helper.MoveSelectedUp();
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}
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if (helper.selectedIndex < numPoints - 1 && GUILayout.Button("DOWN"))
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{
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helper.MoveSelectedDown();
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}
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GUILayout.EndHorizontal();
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AnimSequencer.SeqPoint selPoint = helper.mSeqPoints[helper.selectedIndex];
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GUILayout.BeginVertical(EditorStyles.helpBox);
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GUILayout.BeginHorizontal();
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GUILayout.Label("Type: ");
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int typeNum = (int)helper.mSeqPoints[helper.selectedIndex].type;
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typeNum = EditorGUILayout.Popup(typeNum, Enum.GetNames(typeof(AnimSequencer.SeqPoint.PointType)));
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helper.SetPointType(helper.selectedIndex, (AnimSequencer.SeqPoint.PointType)Enum.ToObject(typeof(AnimSequencer.SeqPoint.PointType), typeNum));
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if (typeNum == (int)AnimSequencer.SeqPoint.PointType.STOP)
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{
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SerializedProperty sprop = serializedObject.FindProperty("mSeqPoints");
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sprop = sprop.GetArrayElementAtIndex(helper.selectedIndex);
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sprop = sprop.FindPropertyRelative("onReached");
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// EditorGUIUtility.LookLikeControls();
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EditorGUILayout.PropertyField(sprop);
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serializedObject.ApplyModifiedProperties();
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}
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GUILayout.EndHorizontal();
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GUILayout.EndVertical();
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}
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for (int i = 0; i < numPoints; i++)
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{
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}
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("Add Point"))
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{
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Undo.RecordObject(helper, "Add Point");
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helper.AddSeqPoint();
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EditorUtility.SetDirty(helper);
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}
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if (helper.selectedIndex > -1)
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{
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if (GUILayout.Button("Remove Point"))
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{
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Undo.RecordObject(helper, "Remove Point");
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helper.RemoveSelected();
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EditorUtility.SetDirty(helper);
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}
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}
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GUILayout.EndHorizontal();
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}
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}
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} |