23 lines
499 B
C#
23 lines
499 B
C#
using PixelCrushers.Wrappers;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//using UnityEngine.InputSystem.Controls;
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namespace Beyond
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{
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public class PlayerDialogueHelper : MonoBehaviour
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{
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public void SetPosition(Vector3 pos)
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{
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transform.position = pos;
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}
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public void SetTransform(Transform t)
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{
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transform.position = t.position;
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transform.rotation = t.rotation;
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}
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}
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} |