Files
beyond/Assets/Scripts/Tutorial/OpenCharactersStep.cs
2024-11-20 15:21:28 +01:00

24 lines
634 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Beyond
{
public class OpenCharactersStep : MonoBehaviour
{
public ChroniclesMenuController chroniclesMenuController;
public BaseStepController baseStepController;
// Start is called before the first frame update
private void Start()
{
baseStepController.ConditionsAreMet += () => chroniclesMenuController.currentTypes.Contains(bItemType.Characters);
}
// Update is called once per frame
private void Update()
{
}
}
}