14 lines
290 B
C#
14 lines
290 B
C#
using Invector.vCharacterController.AI.FSMBehaviour;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class vChangeFSMTest : MonoBehaviour
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{
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public string eventName;
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public vFSMBehaviour newBehaviour;
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}
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}
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