Files
beyond/Assets/Scripts/Input/DebugText.cs
2024-11-20 15:21:28 +01:00

22 lines
406 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DebugText : MonoBehaviour
{
public static string displayText;
private Text text;
private void Awake()
{
text = GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
text.text = string.Format("{0}", displayText);
}
}