Files
beyond/Assets/ThirdParty/Invector-3rdPersonController/Basic Locomotion/Scripts/ObjectDamage/vSpike/vSpikeControl.cs
2024-11-20 15:21:28 +01:00

19 lines
467 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Invector
{
public class vSpikeControl : MonoBehaviour
{
[HideInInspector]
public List<Transform> attachColliders;
void Start()
{
attachColliders = new List<Transform>();
var objs = GetComponentsInChildren<vSpike>();
foreach (vSpike obj in objs)
obj.control = this;
}
}
}