Files
beyond/Assets/Scripts/TEMP_SCRIPTS/TEMP_GATE_CONTROLLER.cs
2025-05-30 18:14:48 +02:00

32 lines
692 B
C#

using UnityEngine;
public class GateController : MonoBehaviour
{
public Vector3 openOffset = new Vector3(0, 3, 0);
public float openSpeed = 2f;
private Vector3 closedPosition;
private Vector3 targetPosition;
private bool isOpening = false;
void Start()
{
closedPosition = transform.position;
targetPosition = closedPosition;
}
void Update()
{
if (isOpening)
{
transform.position = Vector3.MoveTowards(transform.position, targetPosition, openSpeed * Time.deltaTime);
}
}
public void OpenGate()
{
targetPosition = closedPosition + openOffset;
isOpening = true;
}
}