Files
beyond/Assets/Scripts/Utils/LogDisabler.cs
2024-11-20 15:21:28 +01:00

18 lines
348 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LogDisabler : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
#if DISABLE_LOGS// && !UNITY_EDITOR
Debug.unityLogger.logEnabled = false;
#else
Debug.unityLogger.logEnabled = true;
#endif
}
}