38 lines
832 B
C#
38 lines
832 B
C#
using PixelCrushers.DialogueSystem;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Beyond
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{
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public class BeyondQuestTracker : StandardUIQuestTracker
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{
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// Start is called before the first frame update
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public override void Start()
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{
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base.Start();
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}
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private void HideTracker(bool a)
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{
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if (!a)
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HideTracker();
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else
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ShowTracker();
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}
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protected override void OnEnable()
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{
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base.OnEnable();
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HideUI.SetActive += HideTracker;
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}
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protected override void OnDisable()
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{
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base.OnDisable();
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HideUI.SetActive -= HideTracker;
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}
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// Update is called once per frame
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}
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} |