Files
beyond/Assets/AI/_Gigant/LookAtPlayerInitialization.cs
2025-11-20 14:34:59 +01:00

23 lines
479 B
C#

using RootMotion.FinalIK;
using UnityEngine;
public class LookAtPlayerInitialization : MonoBehaviour
{
public LookAtIK lookAtIK;
public string playerTag = "Player";
private Transform player;
private void OnEnable()
{
GameObject playerObj = GameObject.FindGameObjectWithTag(playerTag);
if (playerObj != null)
{
player = playerObj.transform;
if (lookAtIK != null)
{
lookAtIK.solver.target = player;
lookAtIK.solver.IKPositionWeight = 1f;
}
}
}
}