Files
beyond/Assets/ThirdParty/Invector-3rdPersonController/ItemManager/Scripts/Examples/vLoadInventoryItemsExample.cs
2024-11-20 15:21:28 +01:00

29 lines
597 B
C#

using Invector;
using Invector.vItemManager;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class vLoadInventoryItemsExample : MonoBehaviour
{
vGameController gm;
void Start()
{
gm = GetComponent<vGameController>();
}
public void LoadItemsToInventory()
{
if (!gm) return;
StartCoroutine(LoadItems());
}
IEnumerator LoadItems()
{
yield return new WaitForSeconds(.1f);
var loadItems = gm.currentPlayer.GetComponent<vItemManager>();
loadItems.LoadItemsExample();
}
}