Files
2024-11-20 15:21:28 +01:00

50 lines
1.2 KiB
C#

using UnityEngine;
using UnityEditor;
using Gaia.Internal;
using PWCommon3;
namespace Gaia
{
public class GaiaWelcome : CustomWelcome
{
private EditorUtils m_editorUtils;
public override AppConfig AppConfig { get { return PWApp.CONF; } }
public override bool PositionChecked { get; set; }
public GaiaWelcome()
{
}
~GaiaWelcome()
{
if (m_editorUtils != null)
{
m_editorUtils.Dispose();
}
}
public override void WelcomeGUI()
{
if (m_editorUtils == null)
{
m_editorUtils = PWApp.GetEditorUtils(this);
}
m_editorUtils.Initialize();
m_editorUtils.GUIHeader();
m_editorUtils.Title("Welcome title");
EditorGUILayout.Space();
m_editorUtils.Text("Welcome message");
GUILayout.Space(10f);
if (m_editorUtils.ButtonCentered("Open Quick Start Button", GUILayout.Width(250f)))
{
Application.OpenURL("http://www.procedural-worlds.com/gaia/?section=tutorials");
}
}
}
}